Arkangel Games

our story

we develop games and applications since 2017

Reliable partner for our clients, comfortable place to grow for our team.

2017

Arkangel Games is founded
For over 7 years, we've become experts in game development, providing various services including full-cycle game development.

2018

First office opened
For over 7 years, we've become experts in game development, providing various services including full-cycle game development.

2019

Our game is lauched!
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2020

We move to new office
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2022

Newest game is live
Game developers oversee the technical aspect of games by writing code that helps bring the game to life.
core values

What makes us different

Trust keeps us lean
At Arkangel Games, we believe that trust is the foundation of every great project. Our team works with transparency, constant communication, and commitment, allowing us to quickly adapt to changes and deliver solid results without losing quality or focus.
Results must be validated

Every advancement is measured and validated. We implement continuous evaluation processes and exhaustive testing to ensure each product meets the technical, creative, and user experience standards our customers expect.

Details matter

We know that the small details make the difference between a good game and an unforgettable experience. That's why we take care of every aspect, from art direction to gameplay, ensuring consistency, immersion, and visual quality with every release.

Technology empowers us

We use cutting-edge tools and modern methodologies that allow us to enhance creativity, optimize performance, and scale our solutions. Technology not only drives our work, but also amplifies each client's vision.

Our core talent
Erik Romero
CEO & founder
pacho
diseñador grafico
yeimer
diseñador 3D
miguel
desarrollador junior
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years on the market

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highly skilled specialists

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games completed

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clients recommend us

Explore

See where we work & play

As the studio continues to grow, our artists grow alongside it.

“Estábamos muy contentos con el resultado final y fue muy fácil trabajar con el equipo, lo cual siempre se agradece”.

Kevin Jones Artist, Xbox Studio

Estuve muy satisfecho con la colaboración. La comunicación y el ritmo de trabajo fueron realmente buenos.

Ronald Benson Founder, Gameloft

Una forma de trabajar muy flexible y con un gran enfoque en la calidad. Tomaron nuestras ideas y las convirtieron en una realidad asombrosa.

Emma Doe Technical Artist, Sony Ltd.

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